Blender

media-gfx/blender


Source Repository:Repository:Gentoo Portage Tree

http://www.blender.org

Summary: 3D Creation/Animation/Publishing System

Use Flags

boost
Enable features depending on boost.
bullet
Enable Bullet (Physics Engine).
collada
Add support for Collada interchange format through media-libs/opencollada.
colorio
Enable OpenColorIO color management through media-libs/opencolorio.
cuda
Build cycles renderer with nVidia CUDA support.
cycles
Build cycles renderer (requires media-libs/openimageio and dev-libs/boost).
dds
Adds DDS textures support to Blender.
doc
Build C and Python API documentation directly from the source code.
elbeem
Adds surface fluid simulation to Blender using El'Beem library.
game-engine
Adds Game Engine support to Blender.
headless
Build without graphical support (renderfarm, server mode only).
jemalloc
Use dev-libs/jemalloc for memory allocation.
llvm
Enable features depending on llvm.
man
Build and install man pages.
ndof
Enable NDOF input devices (SpaceNavigator and friends).
opencl
Build cycles renderer with OpenCL GPU enhancements.
openimageio
Enable OpenImageIO Support
opennl
Enable use of Open Numerical Library
opensubdiv
Add rendering support form OpenSubdiv from Dreamworks Animation through media-libs/opensubdiv.
openvdb
Add GPU preview rendering. Only works with nVidia cards.
openvdb-compression
Support optional compression used by OpenVDB (requires media-gfx/openvdb).
player
Build the Blender Player. THis requires the Game engine.
redcode
This flag add support for RED CODE camera digital format (5K HD images *.r3d) - EXPERIMENTAL.
test
Build the provided unit tests.
valgrind
Add support for memory debugging using dev-util/valgrind

News

Oleg

GCC Update

GCC Update
2016-11-25 by Oleg
Oleg

Portage Git Sync Fix

Portage Git Sync fix
2016-11-14 by Oleg
Oleg

Python-3.3-Removal

Python-3.3 Removal from Portage Tree
2016-10-28 by Oleg
More...

Blender

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# emerge media-gfx/blender

Media