Doom

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Revision as of 20:26, February 6, 2024 by Cuantar (talk | contribs) (→‎Game data: add text)
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Playing Classic Doom on Funtoo

A big upgrade to Funtoo's Doom-playing ability has been merged into `next`!

This page will document how to use it.

DoomRunner

DoomRunner is a launcher that makes it easy to set up profiles for combinations of the various source ports, IWADs/PWADs, and mods. It generates command line arguments for the source port, starts it, and offers a way to kill it if it misbehaves.

  • games-util/doomrunner

Source ports

  • games-engines/gzdoom
  • games-engines/odamex

Game data

Doom data files are organized inside a type of archive called a WAD (pronounced like the word "wad") file. The term 'WAD' is an acronym representing "Where's All [the] Data?".

In order to play Doom with a Doom source port, a WAD file for the internal game data, called an IWAD, is required. Commercial IWADs for the original Doom games come with modern Doom games; so it's possible you have one already. See https://doomwiki.org/wiki/IWAD for reference.

Another way to acquire Classic Doom IWADs is to purchase them directly from Steam or GOG.

Most current-day maps and mods are based on the Doom II IWAD.

Doom source ports can be played without commercial IWADs by using Freedoom.

Maps

The IWADs come with a lot of great maps. In addition, the community has been making Doom maps and mods for almost thirty years.

A selection of community-produced maps are available in Funtoo's tree. It is easy to add them, and Doom resources traditionally are distributed freely; so more can be made available directly in Funtoo upon request.

Eviternity was created as a 25th birthday gift to Doom and was released on Doom's 25th release anniversary. It's sequel, Eviternity II, coincided with Doom's 30th birthday.

  • games-fps/eviternity
  • games-fps/eviternity-ii

Multiplayer

Odamex is the preferred multiplayer engine.

With GZDoom

With Odamex

Operating a server

Optionally using Docker

Music

Note: To make the MIDI music work in various sourceports, it is necessary to set USE="midi timidity" for media-libs/sdl2-mixer. Then remember to run `eselect timidity set 1`.

  • 8MBGSFX: An alternative set of soundfonts for `timidity`, freely available
    • (need to make an autogen for it)